Today we look at what we have changed and fixed in our weekly patch.
This patch will be deployed to the Test Servers on Wednesday, July 5, and if everything is stable, to the Live Servers on Thursday.
Early Access – Week 15 – Patch Notes
- Added SEA (Southeast Asia) server
- Improved UI performance
- Fixed a bug that caused a character to walk through gas station wall
- Fixed a bug that caused a character to stand on top of tunnel after getting out of motorbike inside of tunnel
- You can no longer get out of a vehicle, if the vehicle is blocked all the way around
- Fixed a bug that made a teammate’s weapon invisible in spectator mode
- Fixed an issue of the scope crosshair appearing blurry when post-processing quality is set to high
- Adjusted GROZA rail to better fit Holographic Sight and Red Dot Sight
- Fixed a bug that caused ammo not to drop after dropping Extended Mag with full Backpack
- Vehicle tire effects will change immediately when the vehicle is on a different type of ground now