We are now back on track with our weekly updates!
Since we haven’t had our weekly updates for the past 2 weeks, we’ll be updating this week’s patch on Tuesday, May 16th
The patch will first get updated on our test servers today at the following hours.
• May 15th (Monday) 3 PM KST
• May 14th (Sunday) 11 PM PDT
• May 15th (Monday) 6 AM UTC
The main servers will be updated with the new patch tomorrow, Tuesday May 16th, at 5 PM KST/1 AM PDT/8 AM UTC
Early Access – Week 8 Patch Notes
Client Performances Improvements
• Slightly improved the drop in FPS when there are vehicles near the character
Anti Cheat
• In order to prevent using “lag switch” to cheat, the characters will now be locked and will not be able to move, rotate and attack others when the ping exceeds a certain value
You will no longer be able to remove the environment foliage by revising the .ini file
Custom Games
• Fixed the issue that was causing the sound to break when there are too many vehicles in a small area
Bug Fixes
• Partially fixed a bug that caused the character to get stuck in different objects in the environment
• Partially fixed a bug that caused the game client to freeze
• Fixed a bug that caused the crosshair to still be visible while in no-UI mode
• Temporarily removed the flash bang from the game as it was causing game clients to freeze/crash
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